It’s the twenty-first century, and all over the world, MMORPGs are big business. Hidden away in China and elsewhere, young players are pressed into working as “gold-farmers,” amassing game-wealth that’s sold to Western players at a profitable markup. Some of these pieceworkers rebel, trying to go into business for themselves–but there’s little to stop their bosses from dragging them back into servitude.
In this YA novel, the workers organize, coming together (digitally and in real life) to demand a say in their working conditions and building global solidarity. They fight the bosses, the game owners and the speculators, outsmarting them with their street-gaming skills. But the battle spills over from the virtual world to the real one, leaving the young rebels fighting not just for their rights, but for their lives.